We believe that, somewhere between the mary-sues and
the rules-lawyers, there ought to be a place where you can create an
interesting character without a fuss, find a niche with other good
roleplayers, and just have a good time. We aim for that playful middle
ground, someplace that's more than just a meat market, where you
can get involved in an ongoing story in a fascinating world, get drama
and character development and have a good time saving the day or
corrupting the masses.
We wish to never take ourselves too seriously, to never fail to
take the players seriously, and to have some serious, creative fun.
We intend to create an environment so vibrant and vivid that it's fun
to just walk through it and take a look at all the strange things
you'll see. We intend to craft a theme that is open enough so as not
to be constrictive to great writers, but which prevents overpowered,
hormone-driven jerks from souring the storytelling experience. We will
never let the system rule the game - that's the players' job - and we
will give any player who wants it and works for it a real stake in the
direction and future of the muck.